ARENA.TAPPED.RO playbook

Modes made
for the match.

Browse every supported Arena round and every Custom Duel option in the current server configuration.

Interactive ARENA

Pick the fight.

These are the currently supported Arena rounds. Each card shows the configured team size, weapon behavior, and armor rule.

1v1 On by default

Rifle

Loadout
Your Rifle primary preference + your secondary preference
Armor
Enabled
1v1

Pistol

Loadout
Your secondary preference
Armor
Enabled
1v1 On by default

Scout

Loadout
Scout
Armor
Enabled
1v1

Sniper

Loadout
AWP
Armor
Enabled
1v1

Shotgun

Loadout
Your Shotgun primary preference + your secondary preference
Armor
Enabled
1v1

SMG

Loadout
Your SMG primary preference + your secondary preference
Armor
Enabled
1v1

LMG

Loadout
Your LMG primary preference + your secondary preference
Armor
Enabled
1v1 On by default

AWP

Loadout
AWP
Armor
Enabled
1v1 On by default

Deagle

Loadout
Deagle
Armor
Off
1v1

Knife

Loadout
Knife only
Armor
Off
1v1

HE Grenade

Loadout
HE grenade
Armor
Off
1v1

Decoy

Loadout
Decoy
Armor
Off
2v2

2vs2

Loadout
Your primary preference + your secondary preference
Armor
Enabled
3v3

3vs3

Loadout
Your primary preference + your secondary preference
Armor
Enabled

Custom DUELs

Set the terms.

Custom Duels run independently from the Arena queue. Choose a round type, decide the match length, then challenge a player.

SUPPORTED TYPES

NormalUses the players' shared enabled arena-round preference.
RifleRifle round
DeagleDeagle round
AWPAWP round
ScoutScout round
HE GrenadeHE grenade round
DecoyDecoy round
KnifeKnife round

MATCH LENGTH

Play it your way.

  • First to 1
  • First to 10
  • First to 20
  • Endless

DUEL FLOW

  1. 01Challenge with /duel
  2. 02Opponent accepts or declines
  3. 03Score is tracked across rounds
  4. 04Either player can stop with /duelstop
Connect and duel